S3 Digital Media Computing

Course Overview

Our S3 course follows the level 3 and 4 Experiences and Outcomes outlined in A Curriculum for Excellence - Technologies Curriculum Area.  Information regarding course content is to be found in the 'Resources' area.

Methodology

Teacher-led discussion and cooperative group work are used to give pupils the opportunity to demonstrate and improve their knowledge, understanding and practical skills throughout the course.

Assessment

Assessment is practically-based and on-going throughout the course as pupils add to their folio of products.  These range from formal business letters and presentations to short computer animated sequences, web sites and games design.

Homework

As the course is skills-based, there is no need for formal homework.  Pupils are, however, encouraged to carry out additional tasks in their own time.  

Recording and Reporting

The practical tasks form the basis for the comments in the pupil report issued to parents in mid March. Pupils doing Digital Media Computing who choose to remain in the Computing Department in S4, will be expected to study Computing Science at National 4 Level.

Miss Breen

Resources

Unit 1 - Wordprocessing

Word is used to create the letters, menus, reports and posters that form this unit.

Unit 2 - Introduction to Graphics

Most of the images created in this unit can be achieved using Word or Paint, both widely available on most PCs. 

Unit 3 - Introduction to Animation Techniques

Storyboards are used to plan short animation sequences.  Two animation packages are used - Pivot and Drawplus.  Pivot is freely available for home use and is the focus of this introductory unit.  If you wish to explore its features, then click on the link below.

Download: PIVOT

Unit 4 - Advanced Graphics

Serif Photoplus* is used to introduce pupils to more advanced image manipulation techniques.  

Unit 5 - Advanced Animation

Serif Drawplus* is used to introduce pupils to more advanced animation techniques - keyframe and stop-motion.  

Unit 6 - Designing & Developing a Website

Wire-framing is used to design their websites which are then developed using Serif Webplus*.  Graphics and animations produced in previous units will feature in the final website.  

* All Serif products - Photoplus, Drawplus and WebPlus - are available to pupils for a small fee of £10 each.  Please see your teacher if you are keen to use any of these packages at home.

Unit 7 - Games Programming

Scratch is used to create basic computer games.  It is an ideal vehicle for introducing young people to a range of programming techniques and is freely available for use at home.  If you are interested in joining the Scratch Community, then click on the link below.

Download: SCRATCH